fix(server): load story chapters and unlock rewards from GameData
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@@ -20,7 +20,6 @@ var standaloneDefaults = map[string]int{
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"/MonsterHuntDeckInfo": 263,
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"/Attendance": 0,
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"/AttendanceInfo": 0,
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"/PackPreviewInfo": 104,
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// No PvP decks, battle history or one-time reward claims have been saved.
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// Their repeated-only protobufs encode these account states as empty, and
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// the client's callbacks continue the arena-lobby entry sequence.
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