feat(server): implement persistent costume potential connections and stat updates

This commit is contained in:
2026-10-06 00:33:01 +08:00
parent 76a2d72f05
commit 20be684204
7 changed files with 589 additions and 5 deletions
+3
View File
@@ -147,6 +147,9 @@ func preflight(args []string) error {
if _, err := gamedata.LoadCostumeBurstDesign(gameData, versions.GameDataVersion); err != nil {
return err
}
if _, err := gamedata.LoadCostumePotentialDesign(gameData, versions.GameDataVersion); err != nil {
return fmt.Errorf("preflight costume potential design: %w", err)
}
if _, err := gamedata.LoadTalentUseDesign(gameData, versions.GameDataVersion); err != nil {
return fmt.Errorf("preflight talent skill design: %w", err)
}