feat(all): split client tooling and add OAuth server login
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@@ -0,0 +1,93 @@
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// Package schedule serves the versioned regular-content calendar used by the
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// client to decide season, calculation, and off-season UI states.
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package schedule
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import (
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"errors"
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"bd2server/internal/server/wire"
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)
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// Season is the named semantic form of Proto.Net.SeasonInfo.
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type Season struct {
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ID uint64
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StartMilliseconds uint64
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EndMilliseconds uint64
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RankRewardGroupID uint64
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}
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type Content struct {
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ID uint64
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Current Season
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Next Season
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}
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type RegularSeason struct {
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ContentID uint64
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Season uint64
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}
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// Service contains the official 2.34.13 calendar active for this fixed
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// client/GameData version. It is server configuration, not a captured packet:
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// Handle encodes every protobuf field from these named values.
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type Service struct {
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CalculateMilliseconds uint64
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Contents []Content
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Regular []RegularSeason
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}
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func Current() *Service {
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return &Service{
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CalculateMilliseconds: 32400000,
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Contents: []Content{
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{ID: 1, Current: Season{160, 1789344000000, 1789916399000, 1}, Next: Season{161, 1789948800000, 1790521199000, 1}},
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{ID: 2, Current: Season{58, 1755129600000, 253370678399000, 1}, Next: Season{58, 1755129600000, 253370678399000, 1}},
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{ID: 3, Current: Season{129, 1789657200000, 1790262000000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}},
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{ID: 4, Current: Season{862, 1789830000000, 1789916400000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}},
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{ID: 5, Current: Season{29, 1787788800000, 1790089199000, 1}, Next: Season{30, 1790121600000, 1791385199000, 1}},
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{ID: 6, Current: Season{26, 1787788800000, 1788361199000, 1}, Next: Season{27, 1790121600000, 1790693999000, 1}},
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{ID: 7, Current: Season{14, 1788220800000, 1790812800000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}},
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{ID: 8, Current: Season{42, 1789603200000, 1790089199000, 1}, Next: Season{43, 1790121600000, 1790780399000, 1}},
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{ID: 9, Current: Season{2, 1787788800000, 1792594799000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}},
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},
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Regular: []RegularSeason{{1, 5}, {2, 6}, {5, 5}, {8, 0}, {9, 0}},
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}
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}
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func (s *Service) Handle(path string, request []byte) (int, []byte, bool, error) {
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if path != "/ScheduleInfo" {
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return 0, nil, false, nil
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}
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seq, found, err := wire.Varint(request, 1)
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if err != nil || !found || seq == 0 {
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return 0, nil, true, errors.New("schedule: invalid request sequence")
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}
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if s == nil || s.CalculateMilliseconds == 0 || len(s.Contents) == 0 {
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return 0, nil, true, errors.New("schedule: unavailable calendar")
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}
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response := wire.AppendVarint(nil, 1, s.CalculateMilliseconds)
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for _, content := range s.Contents {
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entry := wire.AppendVarint(nil, 1, content.ID)
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entry = wire.AppendBytes(entry, 2, encodeSeason(content.Current))
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entry = wire.AppendBytes(entry, 3, encodeSeason(content.Next))
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response = wire.AppendBytes(response, 2, entry)
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}
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for _, regular := range s.Regular {
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entry := wire.AppendVarint(nil, 1, regular.ContentID)
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if regular.Season != 0 {
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entry = wire.AppendVarint(entry, 2, regular.Season)
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}
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response = wire.AppendBytes(response, 3, entry)
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}
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return 117, response, true, nil
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}
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func encodeSeason(season Season) []byte {
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result := wire.AppendVarint(nil, 1, season.ID)
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result = wire.AppendVarint(result, 2, season.StartMilliseconds)
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result = wire.AppendVarint(result, 3, season.EndMilliseconds)
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if season.RankRewardGroupID != 0 {
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result = wire.AppendVarint(result, 6, season.RankRewardGroupID)
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}
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return result
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}
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