feat(all): add game SDK and harden client login and game rules

- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha.
- Add server game.json rules for optional collaboration UR weapons, with packaging and documentation.
- Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation.
- Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project.
- Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone.

Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
This commit is contained in:
2026-10-03 23:04:32 +08:00
parent 5600f10b31
commit 992fa47fd5
83 changed files with 8970 additions and 2828 deletions
@@ -0,0 +1,7 @@
<Project>
<PropertyGroup>
<BD2GameSdkEnabled Condition="'$(BD2GameSdkEnabled)' == ''">true</BD2GameSdkEnabled>
<BD2GameSdkPackageRoot>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)../'))</BD2GameSdkPackageRoot>
<BD2GameSdkCache Condition="'$(BD2GameSdkCache)' == ''">$(BD2_GAME_SDK_CACHE)</BD2GameSdkCache>
</PropertyGroup>
</Project>