feat(all): add verified gacha flows and native client studio
This commit is contained in:
@@ -18,14 +18,14 @@ func TestRandomBoxOpenAggregatesOnlyKnownDeterministicReward(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// This locks the actual 2.34.13 row behind the installed GameData opt-in,
|
||||
// This locks the actual current-version row behind the installed GameData opt-in,
|
||||
// rather than replacing GameData lookup with a hand-written item mapping.
|
||||
func TestLoadRandomBoxDesignInstalledEngravingEssence(t *testing.T) {
|
||||
root := os.Getenv("BD2_TEST_GAMEDATA_ROOT")
|
||||
if root == "" {
|
||||
t.Skip("set BD2_TEST_GAMEDATA_ROOT for installed GameData integration test")
|
||||
}
|
||||
design, err := LoadRandomBoxDesign(root, "20260910162539")
|
||||
design, err := LoadRandomBoxDesign(root, "20260923193640")
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user