fix(server): preserve chosen story parties and validate fixed tactics decks

This commit is contained in:
2026-10-06 17:05:01 +08:00
parent 9e9e86a658
commit c428fc308e
14 changed files with 635 additions and 257 deletions
-4
View File
@@ -1101,10 +1101,6 @@ func serve(args []string) (serveErr error) {
}
return 0
})
eventActionsService.AttachOwnedCharacter(func(index, id uint64) bool {
c, ok := worldService.CharacterService().Find(index)
return ok && c.ID == id
})
eventActionsService.AttachChargeInfo(func() ([]byte, error) {
rows, err := eventEconomy.ChargeInfo()
if err != nil {