15 Commits
Author SHA1 Message Date
Flechazo 8e8ddeddb6 chore(all): resolve lint findings, update example plugin, refine docs and add LGPL licenses 2026-10-07 00:57:35 +08:00
Flechazo 68003bfb6b refactor(build): improve build process 2026-10-06 16:30:47 +08:00
Flechazo 671235e1b0 fix(doc): fxxk that AI doc 2026-10-05 12:40:07 +08:00
Flechazo 3a9ebfdded refactor(server): generate runtime configs and use .build/config for development 2026-10-05 12:40:07 +08:00
Flechazo d8771caef2 feat(all): add hunting and events, commerce and rewards, binary calendars, GameData caching and login diagnostics
Implement hunting AP and progress, event tasks, exchanges, games, stories and actions; connect battle and reward handling.

Add CashShop plugin and installation, server purchases and entitlements, recharge rules and plugin version metadata.

Distribute binary calendars independently; cache GameData in memory and fix single-connection query deadlocks.

Improve automatic login and recovery diagnostics; document configuration and release flows.
2026-10-05 11:50:31 +08:00
Flechazo d04791dd31 feat(server): add colored logs, level rewards, hunting dispatch and fiend hunt
Persist claims, AP, teams and presets with session receipts and atomic request rollback. Read rewards and growth from GameData; replace fixed Fiend Hunt user state and preserve the account initialization contract.
2026-10-04 21:27:19 +08:00
Flechazo 850c95d511 docs(plugin): remove unsolicited Go cache instructions 2026-10-04 00:21:47 +08:00
Flechazo c4f77881ed fix(all): show client startup progress and stabilize SDK cache 2026-10-03 23:35:18 +08:00
Flechazo 992fa47fd5 feat(all): add game SDK and harden client login and game rules
- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha.
- Add server game.json rules for optional collaboration UR weapons, with packaging and documentation.
- Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation.
- Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project.
- Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone.

Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
2026-10-03 23:04:32 +08:00
Flechazo ce03fe7289 feat(all): add resilient server recovery and talent upgrades 2026-10-03 15:09:31 +08:00
Flechazo bf4f259bad feat(all): add verified gacha flows and native client studio 2026-09-30 23:49:00 +08:00
Flechazo 50e2572385 feat(all): split client tooling and add OAuth server login 2026-09-30 17:32:14 +08:00
Flechazo f94cfa1cf3 feat: migrate state and complete live systems
- replace the Haskell bridge with transactional SQLite state and validation

- centralize versions and harden resource, capture, and release tooling

- complete active gacha schedules, point exchange, and mail grants

- add equipment refinement, presets, and ordinary formation workflows

- improve client plugins, request timing, and normalized persistence
2026-09-24 22:43:03 +08:00
Flechazo a7c065eaa5 Package standalone state tool and client plugin 2026-09-21 17:49:51 +08:00
Flechazo 98d84a65f0 init 2026-09-21 09:53:46 +08:00