4 Commits
Author SHA1 Message Date
Flechazo 06a83ada28 refactor(all): reorganize packages, establish player ownership and isolate accounts 2026-10-07 22:42:16 +08:00
Flechazo 3a9ebfdded refactor(server): generate runtime configs and use .build/config for development 2026-10-05 12:40:07 +08:00
Flechazo 992fa47fd5 feat(all): add game SDK and harden client login and game rules
- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha.
- Add server game.json rules for optional collaboration UR weapons, with packaging and documentation.
- Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation.
- Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project.
- Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone.

Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
2026-10-03 23:04:32 +08:00
Flechazo 50e2572385 feat(all): split client tooling and add OAuth server login 2026-09-30 17:32:14 +08:00