Implement hunting AP and progress, event tasks, exchanges, games, stories and actions; connect battle and reward handling.
Add CashShop plugin and installation, server purchases and entitlements, recharge rules and plugin version metadata.
Distribute binary calendars independently; cache GameData in memory and fix single-connection query deadlocks.
Improve automatic login and recovery diagnostics; document configuration and release flows.
Persist claims, AP, teams and presets with session receipts and atomic request rollback. Read rewards and growth from GameData; replace fixed Fiend Hunt user state and preserve the account initialization contract.
Load ordinary achievements and send transactional gameplay progress notifications.
Restore main-story clears and recorded gacha history without duplicate credit.
Validate claim thresholds and prior tiers, credit wallet rewards and persist
achievement experience in login responses.
Generate equipment loot atomically, grant random boxes and prevent repeat claims.
Read gacha pools, pity, products, tickets, missions, presets, chapter rewards
and inventory costs from GameData; extend both collaboration UR ticket pools.
Sync owned recipes, configure startup state and calendars in versioned seeds,
and validate unlock tickets and revival talents.