// Package schedule serves the versioned regular-content calendar used by the // client to decide season, calculation, and off-season UI states. package schedule import ( "errors" "bd2server/internal/server/wire" ) // Season is the named semantic form of Proto.Net.SeasonInfo. type Season struct { ID uint64 StartMilliseconds uint64 EndMilliseconds uint64 RankRewardGroupID uint64 } type Content struct { ID uint64 Current Season Next Season } type RegularSeason struct { ContentID uint64 Season uint64 } // Service contains the official 2.34.13 calendar active for this fixed // client/GameData version. It is server configuration, not a captured packet: // Handle encodes every protobuf field from these named values. type Service struct { CalculateMilliseconds uint64 Contents []Content Regular []RegularSeason } func Current() *Service { return &Service{ CalculateMilliseconds: 32400000, Contents: []Content{ {ID: 1, Current: Season{160, 1789344000000, 1789916399000, 1}, Next: Season{161, 1789948800000, 1790521199000, 1}}, {ID: 2, Current: Season{58, 1755129600000, 253370678399000, 1}, Next: Season{58, 1755129600000, 253370678399000, 1}}, {ID: 3, Current: Season{129, 1789657200000, 1790262000000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}}, {ID: 4, Current: Season{862, 1789830000000, 1789916400000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}}, {ID: 5, Current: Season{29, 1787788800000, 1790089199000, 1}, Next: Season{30, 1790121600000, 1791385199000, 1}}, {ID: 6, Current: Season{26, 1787788800000, 1788361199000, 1}, Next: Season{27, 1790121600000, 1790693999000, 1}}, {ID: 7, Current: Season{14, 1788220800000, 1790812800000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}}, {ID: 8, Current: Season{42, 1789603200000, 1790089199000, 1}, Next: Season{43, 1790121600000, 1790780399000, 1}}, {ID: 9, Current: Season{2, 1787788800000, 1792594799000, 1}, Next: Season{999999, 253370764800000, 253370764800000, 1}}, }, Regular: []RegularSeason{{1, 5}, {2, 6}, {5, 5}, {8, 0}, {9, 0}}, } } func (s *Service) Handle(path string, request []byte) (int, []byte, bool, error) { if path != "/ScheduleInfo" { return 0, nil, false, nil } seq, found, err := wire.Varint(request, 1) if err != nil || !found || seq == 0 { return 0, nil, true, errors.New("schedule: invalid request sequence") } if s == nil || s.CalculateMilliseconds == 0 || len(s.Contents) == 0 { return 0, nil, true, errors.New("schedule: unavailable calendar") } response := wire.AppendVarint(nil, 1, s.CalculateMilliseconds) for _, content := range s.Contents { entry := wire.AppendVarint(nil, 1, content.ID) entry = wire.AppendBytes(entry, 2, encodeSeason(content.Current)) entry = wire.AppendBytes(entry, 3, encodeSeason(content.Next)) response = wire.AppendBytes(response, 2, entry) } for _, regular := range s.Regular { entry := wire.AppendVarint(nil, 1, regular.ContentID) if regular.Season != 0 { entry = wire.AppendVarint(entry, 2, regular.Season) } response = wire.AppendBytes(response, 3, entry) } return 117, response, true, nil } func encodeSeason(season Season) []byte { result := wire.AppendVarint(nil, 1, season.ID) result = wire.AppendVarint(result, 2, season.StartMilliseconds) result = wire.AppendVarint(result, 3, season.EndMilliseconds) if season.RankRewardGroupID != 0 { result = wire.AppendVarint(result, 6, season.RankRewardGroupID) } return result }