package gacha import ( "encoding/json" "errors" "fmt" "io" "os" "strings" ) // ScheduleSeed contains server-owned, versioned dynamic gacha facts. GameData // supplies pools and product definitions; it deliberately does not contain the // official server's start/end windows or the account's initial reroll preview. type ScheduleSeed struct { ClientVersion string `json:"client_version"` Schedules []ScheduleWindow `json:"schedules"` StepUps []ScheduleWindow `json:"step_ups"` } type ScheduleWindow struct { GroupID uint64 `json:"group_id"` StartTime uint64 `json:"start_time"` EndTime uint64 `json:"end_time"` FreeCountBonus bool `json:"free_count_bonus,omitempty"` CashCountBonus bool `json:"cash_count_bonus,omitempty"` } func LoadScheduleSeed(path, clientVersion string) (*ScheduleSeed, error) { data, err := os.ReadFile(path) if err != nil { return nil, fmt.Errorf("gacha: read schedule seed: %w", err) } decoder := json.NewDecoder(strings.NewReader(string(data))) decoder.DisallowUnknownFields() var seed ScheduleSeed if err := decoder.Decode(&seed); err != nil { return nil, fmt.Errorf("gacha: decode schedule seed: %w", err) } var trailing any if err := decoder.Decode(&trailing); err == nil { return nil, errors.New("gacha: schedule seed has trailing JSON") } else if !errors.Is(err, io.EOF) { return nil, fmt.Errorf("gacha: decode schedule seed trailing data: %w", err) } if err := seed.Validate(clientVersion); err != nil { return nil, err } return &seed, nil } func (s *ScheduleSeed) Validate(clientVersion string) error { if s == nil || clientVersion == "" || s.ClientVersion != clientVersion { return fmt.Errorf("gacha: schedule seed client version %q does not match %q", seedVersion(s), clientVersion) } if len(s.Schedules) == 0 || len(s.StepUps) == 0 { return errors.New("gacha: schedule seed requires regular and step-up windows") } seen := make(map[uint64]bool, len(s.Schedules)) for _, window := range s.Schedules { if err := validateWindow(window); err != nil { return err } if seen[window.GroupID] { return fmt.Errorf("gacha: duplicate schedule group %d", window.GroupID) } seen[window.GroupID] = true } seen = make(map[uint64]bool, len(s.StepUps)) for _, window := range s.StepUps { if window.FreeCountBonus || window.CashCountBonus { return fmt.Errorf("gacha: step-up group %d has unsupported bonus flags", window.GroupID) } if err := validateWindow(window); err != nil { return err } if seen[window.GroupID] { return fmt.Errorf("gacha: duplicate step-up group %d", window.GroupID) } seen[window.GroupID] = true } return nil } func validateWindow(window ScheduleWindow) error { if window.GroupID == 0 || window.StartTime == 0 || window.EndTime <= window.StartTime { return fmt.Errorf("gacha: invalid schedule window for group %d", window.GroupID) } return nil } func seedVersion(seed *ScheduleSeed) string { if seed == nil { return "" } return seed.ClientVersion }