Files
bd2/go/internal/client/app/platform_darwin.go
T

66 lines
1.8 KiB
Go

//go:build darwin
package app
import (
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"strings"
)
func ShowFatalError(err error) {
if err == nil {
return
}
message := strings.ReplaceAll(err.Error(), `"`, `\"`)
_ = exec.Command("osascript", "-e", `display alert "BD2 Client Studio" message "`+message+`" as critical`).Run()
}
func openBrowser(url string) error {
return exec.Command("open", url).Start()
}
func browseForGameDirectory(language string) (string, error) {
prompt := "Select the Brown Dust II.app bundle or its parent folder"
if language == "zh-CN" {
prompt = "选择 Brown Dust II.app 或其所在文件夹"
}
return macDirectoryPicker(prompt)
}
func browseForResourceDirectory(language string) (string, error) {
prompt := "Select the CDN directory containing ServerData and GameData"
if language == "zh-CN" {
prompt = "选择包含 ServerData 和 GameData 的 CDN 目录"
}
return macDirectoryPicker(prompt)
}
func macDirectoryPicker(prompt string) (string, error) {
prompt = strings.ReplaceAll(prompt, `"`, `\"`)
command := exec.Command("osascript", "-e", `POSIX path of (choose folder with prompt "`+prompt+`")`)
output, err := command.Output()
if err != nil {
var exitErr *exec.ExitError
if errors.As(err, &exitErr) && exitErr.ExitCode() == 1 {
return "", nil
}
return "", fmt.Errorf("open macOS directory picker: %w", err)
}
return strings.TrimSpace(string(output)), nil
}
func launchGame(target string) error {
info, err := os.Stat(target)
if err != nil || !info.IsDir() || !strings.EqualFold(filepath.Ext(target), ".app") {
return fmt.Errorf("invalid macOS application bundle %q", target)
}
if err := exec.Command("pgrep", "-x", "BrownDust II").Run(); err == nil {
return errGameAlreadyRunning
}
return exec.Command("open", target).Start()
}