Files
bd2/go/internal/server/eventtasks/notify_changes.go
T

115 lines
2.8 KiB
Go

package eventtasks
import (
"bd2server/internal/server/wire"
"fmt"
"sort"
)
// The baseline belongs to the current account transaction, not a client session.
// Reads and retries therefore do not replay historical progress as notifications.
type missionNoticeKey struct {
Schedule string
Event, Group, Task uint64
}
// visibleMissionValues is a read-only view. In particular, it must not call
// mission(), which initializes and resets persisted progress as a side effect.
func (s *Service) visibleMissionValues() map[missionNoticeKey]uint64 {
out := map[missionNoticeKey]uint64{}
for _, v := range s.taskSchedules() {
if v.Type != 4 || !s.active(v) {
continue
}
group := s.design.MissionGroups[v.ID]
period := ""
if group.Type == 1 {
period = s.day()
}
if group.Type == 2 {
y, w := s.now().UTC().ISOWeek()
period = fmt.Sprintf("%d-%d", y, w)
}
for _, t := range s.design.Missions {
if !s.availableTask(v, t) {
continue
}
k := missionNoticeKey{scheduleKey(v), v.ID, t.Group, t.ID}
value := uint64(0)
if m := s.state.Missions[k.Schedule+"/"+key(t.ID)]; m != nil && m.Period == period {
value = m.Value
}
out[k] = value
}
}
return out
}
func (s *Service) notifyMissionChanges() ([]byte, error) {
s.mu.Lock()
defer s.mu.Unlock()
if s.beforeMissions == nil {
return nil, nil
}
current := s.visibleMissionValues()
var keys []missionNoticeKey
for k, value := range current {
if value != s.beforeMissions[k] {
keys = append(keys, k)
}
}
sort.Slice(keys, func(i, j int) bool {
a, b := keys[i], keys[j]
if a.Event != b.Event {
return a.Event < b.Event
}
if a.Group != b.Group {
return a.Group < b.Group
}
if a.Task != b.Task {
return a.Task < b.Task
}
return a.Schedule < b.Schedule
})
var out, groupMap, rows []byte
var eventID, groupID uint64
flushGroup := func() {
if len(rows) == 0 {
return
}
entry := wire.AppendVarint(nil, 1, groupID)
entry = wire.AppendBytes(entry, 2, rows)
groupMap = wire.AppendBytes(groupMap, 1, entry)
rows = nil
}
flushEvent := func() {
flushGroup()
if len(groupMap) == 0 {
return
}
entry := wire.AppendVarint(nil, 1, eventID)
entry = wire.AppendBytes(entry, 2, groupMap)
out = wire.AppendBytes(out, 4, entry)
groupMap = nil
}
for _, k := range keys {
if k.Event != eventID {
flushEvent()
eventID = k.Event
groupID = k.Group
}
if k.Group != groupID {
flushGroup()
groupID = k.Group
}
entry := wire.AppendVarint(nil, 1, k.Task)
entry = wire.AppendVarint(entry, 2, current[k])
rows = wire.AppendBytes(rows, 1, entry)
}
flushEvent()
// Consume only this request's baseline; the next BeforeDispatch takes a fresh
// snapshot even when a transaction rolls back or the session changes.
s.beforeMissions = nil
return out, nil
}