Files
bd2/go/internal/server/mail/mail.go
T

632 lines
19 KiB
Go

// Package mail owns the local new-player mailbox. Its seed is source data,
// not a captured protobuf response: responses are encoded field-by-field here.
package mail
import (
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"os"
"path/filepath"
"sort"
"strconv"
"sync"
"time"
"bd2server/internal/server/gamedata"
"bd2server/internal/server/player"
"bd2server/internal/server/stateio"
"bd2server/internal/server/versionconfig"
"bd2server/internal/server/wire"
)
const packetCode = 131
const openPacketCode = 132
// itemDBInfoTypes are ElementType values whose successful mail claim is
// represented by ItemDBInfo in RewardDBInfoBundle. They are deliberately
// separate from character (6), equipment (10), and costume (11): the client
// requires CharDBInfo, EquipDBInfo, and CostumeDBInfo for those rewards, and
// this mailbox owns no such domain stores. The values are from 2.34.13
// DataManager.GetItemInfo and ItemDBInfo, not inferred from table names.
var itemDBInfoTypes = map[uint64]bool{
5: true, // food
7: true, // cooking recipe/result
8: true, // resource
9: true, // random box
13: true, // quest item
14: true, // use item
17: true, // collection item
27: true, // my-room item
29: true, // instant-use item
}
var currencyRewardTypes = map[uint64]bool{
3: true, // free jewelry
4: true, // gold
12: true, // catalyst / talent elixir
}
// MailDBInfo is the persisted shape used by the client. A mail either has a
// literal title/body (ordinary system mail), or a TemplateID and Sender (the
// localized/template-driven mail form). Reward fields are parallel arrays:
// type, table ID, and amount respectively.
type MailDBInfo struct {
MailID uint64 `json:"mail_id"`
MailType uint64 `json:"mail_type,omitempty"`
TemplateID uint64 `json:"template_id,omitempty"`
Sender string `json:"sender,omitempty"`
Title string `json:"title,omitempty"`
Body string `json:"body,omitempty"`
ExpiresAt uint64 `json:"expires_at"`
RewardTypes []uint64 `json:"reward_types,omitempty"`
RewardIDs []uint64 `json:"reward_ids,omitempty"`
RewardCounts []uint64 `json:"reward_counts,omitempty"`
SentAt uint64 `json:"sent_at"`
}
type Starter struct {
Version string `json:"version"`
Mails []MailDBInfo `json:"mails"`
MailCount uint64 `json:"mail_count"`
MaxMailID uint64 `json:"max_mail_id"`
}
func Load(path string) (*Starter, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, fmt.Errorf("mail: read seed: %w", err)
}
var seed Starter
if err := json.Unmarshal(data, &seed); err != nil {
return nil, fmt.Errorf("mail: decode seed: %w", err)
}
if err := seed.Validate(); err != nil {
return nil, err
}
return &seed, nil
}
func (s *Starter) Validate() error {
if s == nil || s.Version != versionconfig.State() {
return errors.New("mail: wrong starter version")
}
if s.MailCount != uint64(len(s.Mails))+1 {
return errors.New("mail: mail_count must include the server sentinel")
}
for _, m := range s.Mails {
if m.MailID == 0 || m.ExpiresAt == 0 || m.SentAt == 0 {
return errors.New("mail: invalid mail identity or time")
}
if m.MailType == 0 && m.TemplateID == 0 {
return errors.New("mail: each mail needs mail_type or template_id")
}
if len(m.RewardTypes) != len(m.RewardIDs) || len(m.RewardTypes) != len(m.RewardCounts) {
return errors.New("mail: reward arrays differ in length")
}
}
return nil
}
func packed(values []uint64) []byte {
var result []byte
for _, value := range values {
result = binary.AppendUvarint(result, value)
}
return result
}
func (m MailDBInfo) encode() []byte {
result := wire.AppendVarint(nil, 1, m.MailID)
if m.MailType != 0 {
result = wire.AppendVarint(result, 2, m.MailType)
}
if m.TemplateID != 0 {
result = wire.AppendVarint(result, 3, m.TemplateID)
}
if m.Sender != "" {
result = wire.AppendString(result, 4, m.Sender)
}
if m.Title != "" {
result = wire.AppendString(result, 5, m.Title)
}
if m.Body != "" {
result = wire.AppendString(result, 6, m.Body)
}
result = wire.AppendVarint(result, 7, m.ExpiresAt)
if len(m.RewardTypes) != 0 {
result = wire.AppendBytes(result, 8, packed(m.RewardTypes))
}
if len(m.RewardIDs) != 0 {
result = wire.AppendBytes(result, 9, packed(m.RewardIDs))
}
if len(m.RewardCounts) != 0 {
result = wire.AppendBytes(result, 10, packed(m.RewardCounts))
}
return wire.AppendVarint(result, 13, m.SentAt)
}
func (s *Starter) Handle(path string, request []byte) (int, []byte, bool, error) {
if path != "/MailInfo" {
return 0, nil, false, nil
}
seq, present, err := wire.Varint(request, 1)
if err != nil || !present || seq == 0 {
return 0, nil, true, fmt.Errorf("mail: %s invalid sequence", path)
}
var result []byte
for _, entry := range s.Mails {
result = wire.AppendBytes(result, 1, entry.encode())
}
result = wire.AppendVarint(result, 2, s.MailCount)
result = wire.AppendVarint(result, 3, s.MaxMailID)
return packetCode, result, true, nil
}
func (s *Starter) Write(path string) error {
if err := s.Validate(); err != nil {
return err
}
data, err := json.MarshalIndent(s, "", " ")
if err != nil {
return err
}
return os.WriteFile(path, append(data, '\n'), 0o600)
}
func unpack(data []byte) ([]uint64, error) {
var result []uint64
for len(data) != 0 {
value, count := binary.Uvarint(data)
if count <= 0 {
return nil, errors.New("mail: malformed packed values")
}
result, data = append(result, value), data[count:]
}
return result, nil
}
type stateSnapshot struct {
Version string `json:"version"`
Opened []uint64 `json:"opened"`
NextDynamicMailID uint64 `json:"next_dynamic_mail_id"`
}
// Service owns mailbox visibility and idempotent reward delivery. Starter is
// immutable source data; only opened IDs are persisted in the player state.
type Service struct {
mu sync.Mutex
Starter *Starter
seedPath string
seedStamp fileStamp
storage stateio.AtomicEntryStore
inventory *player.Inventory
wallet *player.Wallet
state stateSnapshot
dynamic map[uint64]MailDBInfo
issued map[string]uint64
}
type fileStamp struct {
size int64
modTime int64
}
func OpenService(storage stateio.Store, starter *Starter, inventory *player.Inventory, wallet *player.Wallet) (*Service, error) {
entries, ok := storage.(stateio.AtomicEntryStore)
if !ok || starter == nil || inventory == nil || wallet == nil {
return nil, errors.New("mail: invalid service configuration")
}
if err := starter.Validate(); err != nil {
return nil, err
}
if starter.MaxMailID == ^uint64(0) {
return nil, errors.New("mail: starter mail ID exhausted")
}
s := &Service{Starter: starter, storage: entries, inventory: inventory, wallet: wallet,
state: stateSnapshot{Version: versionconfig.State(), NextDynamicMailID: starter.MaxMailID + 1},
dynamic: map[uint64]MailDBInfo{}, issued: map[string]uint64{}}
b, err := storage.Load("mail")
if err != nil {
return nil, fmt.Errorf("mail: load state: %w", err)
}
if b == nil {
if err := stateio.RequireNoEntries(entries, "mail", "dynamic", "issued"); err != nil {
return nil, fmt.Errorf("mail: invalid storage: %w", err)
}
return s, nil
}
if err := stateio.RequireExactJSONObject(b, "version", "opened", "next_dynamic_mail_id"); err != nil {
return nil, fmt.Errorf("mail: incompatible state layout: %w", err)
}
if err := json.Unmarshal(b, &s.state); err != nil || s.state.Version != versionconfig.State() || s.state.NextDynamicMailID == 0 {
return nil, errors.New("mail: malformed state")
}
rawDynamic, err := entries.ListEntries("mail", "dynamic")
if err != nil {
return nil, err
}
for key, payload := range rawDynamic {
id, parseErr := strconv.ParseUint(key, 10, 64)
var entry MailDBInfo
if parseErr != nil || id == 0 || json.Unmarshal(payload, &entry) != nil || entry.MailID != id || entry.MailID >= s.state.NextDynamicMailID {
return nil, fmt.Errorf("mail: invalid dynamic entry %q", key)
}
s.dynamic[id] = entry
}
rawIssued, err := entries.ListEntries("mail", "issued")
if err != nil {
return nil, err
}
for identity, payload := range rawIssued {
var id uint64
if identity == "" || json.Unmarshal(payload, &id) != nil || id == 0 {
return nil, fmt.Errorf("mail: invalid issued entry %q", identity)
}
if _, found := s.dynamic[id]; !found {
return nil, fmt.Errorf("mail: issued entry %q references missing mail %d", identity, id)
}
s.issued[identity] = id
}
// A watched development seed is allowed to append immutable static mails
// between runs. Move the dynamic allocator above that range as long as none
// of the already-persisted dynamic IDs collide with the expanded starter.
if starter.MaxMailID >= s.state.NextDynamicMailID {
for id := range s.dynamic {
if id <= starter.MaxMailID {
return nil, fmt.Errorf("mail: starter mail range collides with dynamic mail %d", id)
}
}
if starter.MaxMailID == ^uint64(0) {
return nil, errors.New("mail: starter mail ID exhausted")
}
s.state.NextDynamicMailID = starter.MaxMailID + 1
}
sort.Slice(s.state.Opened, func(i, j int) bool { return s.state.Opened[i] < s.state.Opened[j] })
for i := 1; i < len(s.state.Opened); i++ {
if s.state.Opened[i] == s.state.Opened[i-1] {
return nil, errors.New("mail: duplicate opened ID")
}
}
return s, nil
}
func (s *Service) EnsurePersisted() error {
s.mu.Lock()
defer s.mu.Unlock()
b, err := s.storage.Load("mail")
if err != nil {
return err
}
if b != nil {
return nil
}
return s.persist(s.state)
}
// AttachSeedPath enables development-time hot reloading of an atomically
// replaced mail seed. It is deliberately a mailbox concern, not an HTTP debug
// endpoint: the client continues to call only the normal /MailInfo API.
// A changed file is validated before replacing the in-memory starter. A bad
// replacement leaves the last known-good starter intact and fails that request.
func (s *Service) AttachSeedPath(path string) error {
if s == nil || path == "" {
return errors.New("mail: invalid seed watch path")
}
stamp, err := seedFileStamp(path)
if err != nil {
return err
}
s.mu.Lock()
defer s.mu.Unlock()
s.seedPath, s.seedStamp = filepath.Clean(path), stamp
return nil
}
func (s *Service) Handle(path string, request []byte) (int, []byte, bool, error) {
if path != "/MailInfo" && path != "/MailOpen" {
return 0, nil, false, nil
}
if s == nil || s.Starter == nil || s.inventory == nil || s.wallet == nil {
return 0, nil, true, errors.New("mail: unavailable service")
}
seq, present, err := wire.Varint(request, 1)
if err != nil || !present || seq == 0 {
return 0, nil, true, fmt.Errorf("mail: %s invalid sequence", path)
}
s.mu.Lock()
defer s.mu.Unlock()
if path == "/MailInfo" {
if err := s.reloadSeedIfChanged(); err != nil {
return 0, nil, true, err
}
return packetCode, s.info(), true, nil
}
response, err := s.open(request)
return openPacketCode, response, true, err
}
func seedFileStamp(path string) (fileStamp, error) {
info, err := os.Stat(path)
if err != nil {
return fileStamp{}, fmt.Errorf("mail: stat watched seed: %w", err)
}
if !info.Mode().IsRegular() {
return fileStamp{}, errors.New("mail: watched seed is not a regular file")
}
return fileStamp{size: info.Size(), modTime: info.ModTime().UnixNano()}, nil
}
// reloadSeedIfChanged is called with s.mu held.
func (s *Service) reloadSeedIfChanged() error {
if s.seedPath == "" {
return nil
}
stamp, err := seedFileStamp(s.seedPath)
if err != nil {
return err
}
if stamp == s.seedStamp {
return nil
}
next, err := Load(s.seedPath)
if err != nil {
return fmt.Errorf("mail: reject changed seed and retain last known-good mailbox: %w", err)
}
if next.MaxMailID >= s.state.NextDynamicMailID {
for id := range s.dynamic {
if id <= next.MaxMailID {
return fmt.Errorf("mail: reject changed seed because mail range collides with dynamic mail %d", id)
}
}
if next.MaxMailID == ^uint64(0) {
return errors.New("mail: reject changed seed because mail ID range is exhausted")
}
updated := s.state
updated.Opened = append([]uint64(nil), s.state.Opened...)
updated.NextDynamicMailID = next.MaxMailID + 1
if err := s.persist(updated); err != nil {
return fmt.Errorf("mail: persist watched seed mail range: %w", err)
}
}
s.Starter, s.seedStamp = next, stamp
return nil
}
func (s *Service) info() []byte {
var result []byte
remaining := uint64(0)
for _, entry := range s.Starter.Mails {
if containsID(s.state.Opened, entry.MailID) {
continue
}
result = wire.AppendBytes(result, 1, entry.encode())
remaining++
}
dynamicIDs := make([]uint64, 0, len(s.dynamic))
for id := range s.dynamic {
dynamicIDs = append(dynamicIDs, id)
}
sort.Slice(dynamicIDs, func(i, j int) bool { return dynamicIDs[i] < dynamicIDs[j] })
for _, id := range dynamicIDs {
if containsID(s.state.Opened, id) {
continue
}
result = wire.AppendBytes(result, 1, s.dynamic[id].encode())
remaining++
}
// The official total includes one server-side sentinel row.
result = wire.AppendVarint(result, 2, remaining+1)
maxMailID := s.Starter.MaxMailID
if s.state.NextDynamicMailID > maxMailID+1 {
maxMailID = s.state.NextDynamicMailID - 1
}
result = wire.AppendVarint(result, 3, maxMailID)
return result
}
func (s *Service) open(request []byte) ([]byte, error) {
ids, err := requestMailIDs(request)
if err != nil || len(ids) == 0 {
return nil, fmt.Errorf("mail: invalid open request: %w", err)
}
selected := make([]MailDBInfo, 0, len(ids))
seen := make(map[uint64]bool, len(ids))
for _, id := range ids {
if id == 0 || seen[id] {
return nil, errors.New("mail: duplicate or zero mail ID")
}
seen[id] = true
found := false
for _, entry := range s.Starter.Mails {
if entry.MailID == id {
selected = append(selected, entry)
found = true
break
}
}
if !found {
if entry, exists := s.dynamic[id]; exists {
selected = append(selected, entry)
found = true
}
}
if !found {
return nil, fmt.Errorf("mail: unknown mail %d", id)
}
}
var bundle []byte
next := stateSnapshot{Version: s.state.Version, Opened: append([]uint64(nil), s.state.Opened...), NextDynamicMailID: s.state.NextDynamicMailID}
for _, entry := range selected {
identity := fmt.Sprintf("mail:%d", entry.MailID)
rewards := make([]gamedata.Reward, len(entry.RewardTypes))
var items []gamedata.BattleReward
for i := range entry.RewardTypes {
reward := gamedata.Reward{Type: entry.RewardTypes[i], ID: entry.RewardIDs[i], Count: entry.RewardCounts[i]}
rewards[i] = reward
switch {
case currencyRewardTypes[reward.Type]:
currency := wire.AppendVarint(nil, 3, reward.Type)
currency = wire.AppendVarint(currency, 4, reward.Count)
bundle = wire.AppendBytes(bundle, 1, currency)
case reward.Type == 28:
// DataManager recognizes this type, but RewardDBInfoBundle
// carries MyRoomTrophyDBInfo in a separate field. Encoding it as
// ItemDBInfo would make the local state and client model disagree.
return nil, errors.New("mail: my-room trophy rewards require MyRoomTrophyDBInfo")
default:
if !itemDBInfoTypes[reward.Type] {
return nil, fmt.Errorf("mail: unsupported reward type %d", reward.Type)
}
if reward.ID == 0 || reward.Count == 0 {
return nil, errors.New("mail: invalid item reward")
}
items = append(items, gamedata.BattleReward{Type: reward.Type, ID: reward.ID, Count: reward.Count})
}
}
if _, err := s.wallet.GrantQuestOnce(identity+":currency", rewards); err != nil {
return nil, err
}
granted, err := s.inventory.GrantOnce(identity+":items", items)
if err != nil {
return nil, err
}
if len(granted) == 0 {
granted = s.inventory.GrantedItems(identity + ":items")
}
for _, item := range granted {
bundle = wire.AppendBytes(bundle, 1, player.ItemWire(item))
view := wire.AppendVarint(nil, 2, item.ID)
view = wire.AppendVarint(view, 3, item.Type)
view = wire.AppendVarint(view, 4, item.Count)
bundle = wire.AppendBytes(bundle, 6, view)
}
if !containsID(next.Opened, entry.MailID) {
next.Opened = append(next.Opened, entry.MailID)
}
}
sort.Slice(next.Opened, func(i, j int) bool { return next.Opened[i] < next.Opened[j] })
if err := s.commit(next); err != nil {
return nil, err
}
return wire.AppendBytes(nil, 1, bundle), nil
}
func requestMailIDs(request []byte) ([]uint64, error) {
var result []uint64
err := wire.Walk(request, func(field wire.Field) error {
if field.Number != 2 {
return nil
}
switch field.Type {
case 0:
value, _ := binary.Uvarint(field.Value)
result = append(result, value)
case 2:
values, err := unpack(field.Value)
if err != nil {
return err
}
result = append(result, values...)
default:
return errors.New("mail: invalid InvenIndex wire type")
}
return nil
})
return result, err
}
func (s *Service) commit(next stateSnapshot) error {
if next.NextDynamicMailID == s.state.NextDynamicMailID && len(next.Opened) == len(s.state.Opened) {
equal := true
for i := range next.Opened {
if next.Opened[i] != s.state.Opened[i] {
equal = false
break
}
}
if equal {
return nil
}
}
return s.persist(next)
}
func (s *Service) persist(next stateSnapshot) error {
b, err := json.Marshal(next)
if err != nil {
return err
}
if err := s.storage.SaveWithEntries("mail", b, nil); err != nil {
return fmt.Errorf("mail: persist state: %w", err)
}
s.state = next
return nil
}
// EnqueueCompensation creates one durable system mail for an expired,
// completed reward. Identity is period-scoped and makes repeated rollover
// checks idempotent.
func (s *Service) EnqueueCompensation(identity, title, body string, rewards []gamedata.Reward, sentAt time.Time) error {
if identity == "" || title == "" || body == "" || sentAt.IsZero() || len(rewards) == 0 {
return errors.New("mail: invalid compensation")
}
s.mu.Lock()
defer s.mu.Unlock()
if _, exists := s.issued[identity]; exists {
return nil
}
if s.state.NextDynamicMailID == 0 || s.state.NextDynamicMailID == ^uint64(0) {
return errors.New("mail: dynamic mail ID exhausted")
}
entry := MailDBInfo{
MailID: s.state.NextDynamicMailID, MailType: 2, Title: title, Body: body,
SentAt: uint64(sentAt.UTC().UnixMilli()), ExpiresAt: uint64(sentAt.UTC().Add(30 * 24 * time.Hour).UnixMilli()),
}
for _, reward := range rewards {
if reward.Type == 0 || reward.Count == 0 || (!currencyRewardTypes[reward.Type] && (!itemDBInfoTypes[reward.Type] || reward.ID == 0)) {
return fmt.Errorf("mail: compensation %q has unsupported reward type=%d id=%d count=%d", identity, reward.Type, reward.ID, reward.Count)
}
entry.RewardTypes = append(entry.RewardTypes, reward.Type)
entry.RewardIDs = append(entry.RewardIDs, reward.ID)
entry.RewardCounts = append(entry.RewardCounts, reward.Count)
}
payload, err := json.Marshal(entry)
if err != nil {
return err
}
issuedPayload, err := json.Marshal(entry.MailID)
if err != nil {
return err
}
next := s.state
next.Opened = append([]uint64(nil), s.state.Opened...)
next.NextDynamicMailID++
core, err := json.Marshal(next)
if err != nil {
return err
}
changes := []stateio.EntryMutation{
{Bucket: "dynamic", Key: strconv.FormatUint(entry.MailID, 10), Payload: payload},
{Bucket: "issued", Key: identity, Payload: issuedPayload},
}
if err := s.storage.SaveWithEntries("mail", core, changes); err != nil {
return err
}
s.state = next
s.dynamic[entry.MailID] = entry
s.issued[identity] = entry.MailID
return nil
}
func containsID(values []uint64, want uint64) bool {
for _, value := range values {
if value == want {
return true
}
}
return false
}