Files
bd2/go/internal/server/gamedata/equipment_slots_test.go
T

28 lines
677 B
Go

package gamedata
import (
"database/sql"
"testing"
)
func TestLoadEquipmentSlotsKeepsProtoDefaultSlotZero(t *testing.T) {
db, err := sql.Open("sqlite", ":memory:")
if err != nil {
t.Fatal(err)
}
defer db.Close()
if _, err := db.Exec("CREATE TABLE EquipmentTable (id INTEGER PRIMARY KEY, ProtoBuf BLOB)"); err != nil {
t.Fatal(err)
}
if _, err := db.Exec("INSERT INTO EquipmentTable VALUES (?,?),(?,?)", 10010, []byte{}, 943619, testVarintField(nil, 20, 4)); err != nil {
t.Fatal(err)
}
slots, err := loadEquipmentSlots(db)
if err != nil {
t.Fatal(err)
}
if len(slots) != 2 || slots[10010] != 0 || slots[943619] != 4 {
t.Fatalf("slots=%v", slots)
}
}