Files
bd2/go/internal/server/gamedata/event_actions_test.go
T
Flechazo d8771caef2 feat(all): add hunting and events, commerce and rewards, binary calendars, GameData caching and login diagnostics
Implement hunting AP and progress, event tasks, exchanges, games, stories and actions; connect battle and reward handling.

Add CashShop plugin and installation, server purchases and entitlements, recharge rules and plugin version metadata.

Distribute binary calendars independently; cache GameData in memory and fix single-connection query deadlocks.

Improve automatic login and recovery diagnostics; document configuration and release flows.
2026-10-05 11:50:31 +08:00

25 lines
603 B
Go

package gamedata
import (
"os"
"testing"
)
func TestInstalledEventActions23510(t *testing.T) {
root := os.Getenv("BD2_REAL_GAMEDATA")
if root == "" {
t.Skip("BD2_REAL_GAMEDATA not configured")
}
d, e := LoadEventActionsDesign(root, "20260923193640")
if e != nil {
t.Fatal(e)
}
if len(d.Tables["VotingEventTable"]) != 6 || len(d.Tables["FriendshipSpecialEpisodeTable"]) != 120 || len(d.Tables["NpcQuizTable"]) != 43 {
t.Fatal("event actions incomplete")
}
r := d.SpawnRewards[[2]uint64{3009, 3001}]
if r.Type != 4 || r.Count != 10000 {
t.Fatalf("spawn reward mismatch %+v", r)
}
}