Files
bd2/go/internal/server/gamedata/event_games_test.go
T
Flechazo d8771caef2 feat(all): add hunting and events, commerce and rewards, binary calendars, GameData caching and login diagnostics
Implement hunting AP and progress, event tasks, exchanges, games, stories and actions; connect battle and reward handling.

Add CashShop plugin and installation, server purchases and entitlements, recharge rules and plugin version metadata.

Distribute binary calendars independently; cache GameData in memory and fix single-connection query deadlocks.

Improve automatic login and recovery diagnostics; document configuration and release flows.
2026-10-05 11:50:31 +08:00

32 lines
674 B
Go

package gamedata
import (
"os"
"testing"
)
func TestEventGameInstalledRules(t *testing.T) {
root := os.Getenv("BD2_REAL_GAMEDATA")
if root == "" {
t.Skip("BD2_REAL_GAMEDATA not configured")
}
for _, kind := range []uint64{12, 13, 17, 19} {
d, e := LoadEventGame(root, "20260923193640", kind, 1)
if e != nil {
t.Fatalf("kind=%d %v", kind, e)
}
if d.Type != kind || d.Cost == 0 || len(d.Cells) == 0 {
t.Fatalf("kind=%d invalid %+v", kind, d)
}
if kind == 12 && len(d.Moves) == 0 {
t.Fatal("no moves")
}
if kind == 13 && len(d.Lines) == 0 {
t.Fatal("no lines")
}
if kind == 17 && len(d.Complete) == 0 {
t.Fatal("no words")
}
}
}