- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha. - Add server game.json rules for optional collaboration UR weapons, with packaging and documentation. - Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation. - Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project. - Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone. Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
12 lines
430 B
XML
12 lines
430 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
<PropertyGroup>
|
|
<TargetFramework>netstandard2.1</TargetFramework>
|
|
<LangVersion>latest</LangVersion>
|
|
<AssemblyName>ExamplePlugin</AssemblyName>
|
|
<!-- GameDir belongs in local Directory.Build.props or on the command line. -->
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<PackageReference Include="BD2.GameSdk" Version="0.2.1-game.2.35.10" PrivateAssets="all" />
|
|
</ItemGroup>
|
|
</Project>
|