Files
bd2/go/internal/client/config/release.go
T

85 lines
3.2 KiB
Go

package config
import (
"encoding/json"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"regexp"
"strings"
)
const ReleaseFileName = "versions.json"
var (
gameVersionPattern = regexp.MustCompile(`^[0-9]+\.[0-9]+\.[0-9]+$`)
releaseVersionPattern = regexp.MustCompile(`^([0-9]+\.[0-9]+\.[0-9]+)\+(client|server)\.([0-9]+\.[0-9]+\.[0-9]+)$`)
resourceVersionPattern = regexp.MustCompile(`^[0-9]{14}$`)
)
// ReleaseVersions separates the official game compatibility version from the
// independently evolving client and server software release versions. The
// release package carries the authoritative versions.json beside bd2client.
type ReleaseVersions struct {
GameVersion string `json:"game_version"`
ClientVersion string `json:"client_version"`
ServerVersion string `json:"server_version"`
GameDataVersion string `json:"game_data_version"`
BundleVersion string `json:"bundle_version"`
SeedDirectory string `json:"seed_directory"`
Plugins struct {
LocalIdentity string `json:"local_identity"`
CaptureEnvironment string `json:"capture_environment"`
LoginUI string `json:"login_ui"`
} `json:"plugins"`
}
func LoadReleaseVersions(path string) (ReleaseVersions, error) {
data, err := os.ReadFile(filepath.Clean(path))
if err != nil {
return ReleaseVersions{}, fmt.Errorf("read client release versions: %w", err)
}
decoder := json.NewDecoder(strings.NewReader(string(data)))
decoder.DisallowUnknownFields()
var versions ReleaseVersions
if err := decoder.Decode(&versions); err != nil {
return ReleaseVersions{}, fmt.Errorf("decode client release versions: %w", err)
}
var trailing any
if err := decoder.Decode(&trailing); !errors.Is(err, io.EOF) {
return ReleaseVersions{}, errors.New("client release versions must contain exactly one JSON object")
}
if !gameVersionPattern.MatchString(versions.GameVersion) {
return ReleaseVersions{}, fmt.Errorf("invalid game_version %q", versions.GameVersion)
}
if !validReleaseVersion(versions.ClientVersion, versions.GameVersion, "client") {
return ReleaseVersions{}, fmt.Errorf("invalid client_version %q", versions.ClientVersion)
}
if !validReleaseVersion(versions.ServerVersion, versions.GameVersion, "server") {
return ReleaseVersions{}, fmt.Errorf("invalid server_version %q", versions.ServerVersion)
}
if !resourceVersionPattern.MatchString(versions.BundleVersion) || !resourceVersionPattern.MatchString(versions.GameDataVersion) {
return ReleaseVersions{}, errors.New("bundle_version and game_data_version must be 14-digit timestamps")
}
if versions.SeedDirectory == "" ||
versions.Plugins.LocalIdentity == "" || versions.Plugins.LoginUI == "" || versions.Plugins.CaptureEnvironment == "" {
return ReleaseVersions{}, errors.New("client release versions are incomplete")
}
return versions, nil
}
func validReleaseVersion(value, game, component string) bool {
match := releaseVersionPattern.FindStringSubmatch(value)
return len(match) == 4 && match[1] == game && match[2] == component
}
func ReleaseVersionsBesideExecutable() (ReleaseVersions, error) {
executable, err := os.Executable()
if err != nil {
return ReleaseVersions{}, fmt.Errorf("locate bd2client executable: %w", err)
}
return LoadReleaseVersions(filepath.Join(filepath.Dir(executable), ReleaseFileName))
}