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bd2/plugins/LocalIdentity/LocalIdentity.csproj
T

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>latest</LangVersion>
<Nullable>disable</Nullable>
<AssemblyName>BD2LocalIdentity</AssemblyName>
<RootNamespace>Bd2LocalIdentity</RootNamespace>
<BD2PluginVersionKey>local_identity</BD2PluginVersionKey>
<BD2GameVersion>2.35.10</BD2GameVersion>
</PropertyGroup>
<ItemGroup>
<Compile Include="../Shared/ServerLoginPreferences.cs" Link="ServerLoginPreferences.cs" />
<Reference Include="BepInEx">
<HintPath>$(BD2BepInExDir)\core\BepInEx.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="0Harmony">
<HintPath>$(BD2BepInExDir)\core\0Harmony.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(BD2ManagedDir)\UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(BD2ManagedDir)\UnityEngine.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(BD2ManagedDir)\Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
</Project>