- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha. - Add server game.json rules for optional collaboration UR weapons, with packaging and documentation. - Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation. - Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project. - Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone. Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
19 lines
838 B
XML
19 lines
838 B
XML
<Project>
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<PropertyGroup>
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<BD2PackageVersion>0.2.1</BD2PackageVersion>
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<Version Condition="'$(Version)' == ''">$(BD2PackageVersion)</Version>
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<Authors>Flechazo</Authors>
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<RepositoryUrl>https://github.com/Flechazo098/bd2</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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<PackageProjectUrl>https://github.com/Flechazo098/bd2</PackageProjectUrl>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
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<Deterministic>true</Deterministic>
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<ContinuousIntegrationBuild Condition="'$(CI)' == 'true'">true</ContinuousIntegrationBuild>
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</PropertyGroup>
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<ItemGroup>
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<None Include="$(MSBuildThisFileDirectory)..\LICENSE" Pack="true" PackagePath="" />
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</ItemGroup>
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</Project>
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