Files
bd2/.gitignore
T
Flechazo 992fa47fd5 feat(all): add game SDK and harden client login and game rules
- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha.
- Add server game.json rules for optional collaboration UR weapons, with packaging and documentation.
- Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation.
- Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project.
- Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone.

Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
2026-10-03 23:04:32 +08:00

53 lines
742 B
Plaintext

# Local editor and workspace state
.vscode/
.vs/
.idea/
*.suo
*.user
.env
.env.*
!.env.example
go/config.json
plugins/**/Directory.Build.props
!plugins/Directory.Build.props
plugins/Directory.Build.local.props
# Project notes and local/runtime data are intentionally outside source control
docs/
data/
# Release and language build products
.build/
dist/
**/dist-newstyle/
go/.cache/
go/bd2server.exe
go/bd2server
go/*.test
go/coverage.out
*.prof
*.pprof
plugins/**/bin/
plugins/**/obj/
TestResults/
.ghc.environment.*
# Python caches and temporary files
tools/python/repair/
__pycache__/
**/__pycache__/
*.py[cod]
.pytest_cache/
.mypy_cache/
.coverage
# General temporary/log output
*.log
*.tmp
*.temp
*.bak
*.orig
*~
.DS_Store
Thumbs.db