Files
bd2/go/internal/client/app/platform_other.go
T

20 lines
303 B
Go

//go:build !windows && !darwin
package app
import (
"errors"
"fmt"
"os"
)
func ShowFatalError(err error) {
if err != nil {
_, _ = fmt.Fprintln(os.Stderr, "BD2 Client Studio:", err)
}
}
func launchGame(string) error {
return errors.New("the Brown Dust II client is not supported on Linux")
}