feat: migrate state and complete live systems
- replace the Haskell bridge with transactional SQLite state and validation - centralize versions and harden resource, capture, and release tooling - complete active gacha schedules, point exchange, and mail grants - add equipment refinement, presets, and ordinary formation workflows - improve client plugins, request timing, and normalized persistence
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@@ -5,6 +5,7 @@
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<Nullable>disable</Nullable>
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<AssemblyName>BD2LocalIdentity</AssemblyName>
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<RootNamespace>Bd2LocalIdentity</RootNamespace>
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<BD2PluginVersionKey>local_identity</BD2PluginVersionKey>
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</PropertyGroup>
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<Target Name="RequireGameDir" BeforeTargets="ResolveReferences" Condition="'$(GameDir)' == ''">
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<Error Text="GameDir is required. Build with -p:GameDir=<local-client-directory>." />
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@@ -27,4 +28,5 @@
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<Private>false</Private>
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</Reference>
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</ItemGroup>
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<Import Project="..\VersionSource.targets" />
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</Project>
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