Files
bd2/go/internal/client/setup/setup_test.go
T
Flechazo e4276eb493 feat(all): configure proxies, reuse native HTTP and stabilize recovery
Persist direct/manual proxy settings in Client Studio and apply them to resource,
Unity and native requests, with loopback bypass and no automatic system proxy.
Pool WinHTTP/curl connections, bound workers and deadlines, cancel safely,
and log queue and transport timings without exposing sensitive paths.
Return explicit relay failures, probe through native HTTP, retry interrupted
requests and recognize completed home, field and pack scenes during recovery.
2026-10-04 20:10:01 +08:00

215 lines
7.8 KiB
Go

package setup
import (
"context"
"encoding/json"
"net/http"
"net/http/httptest"
"os"
"path/filepath"
"sync/atomic"
"testing"
clientconfig "bd2server/internal/client/config"
)
func testVersions() clientconfig.ReleaseVersions {
return clientconfig.ReleaseVersions{
GameVersion: "2.35.10", ClientVersion: "2.35.10+client.0.1.0", ServerVersion: "2.35.10+server.0.1.0", BundleVersion: "20260921135230", GameDataVersion: "20260923193640",
}
}
func TestInspectRequiresGameFiles(t *testing.T) {
dir := t.TempDir()
if _, err := Inspect(dir, testVersions()); err == nil {
t.Fatal("accepted empty directory")
}
for path, data := range map[string][]byte{
filepath.Join(dir, "BrownDust II.exe"): []byte("exe"),
filepath.Join(dir, "BrownDust II_Data", "resources.assets"): []byte("assets"),
filepath.Join(dir, "BrownDust II_Data", "globalgamemanagers"): []byte("\x002.35.10\x00"),
} {
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(path, data, 0o600); err != nil {
t.Fatal(err)
}
}
status, err := Inspect(dir, testVersions())
if err != nil {
t.Fatal(err)
}
if !status.Executable || !status.Resources || status.BepInEx {
t.Fatalf("status=%+v", status)
}
}
func TestInspectRejectsUnsupportedClientVersion(t *testing.T) {
dir := t.TempDir()
for path, data := range map[string][]byte{
filepath.Join(dir, "BrownDust II.exe"): []byte("exe"),
filepath.Join(dir, "BrownDust II_Data", "resources.assets"): []byte("assets"),
filepath.Join(dir, "BrownDust II_Data", "globalgamemanagers"): []byte("\x002.36.0\x00"),
} {
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(path, data, 0o600); err != nil {
t.Fatal(err)
}
}
status, err := Inspect(dir, testVersions())
if err == nil || status.ClientVersion != "2.36.0" {
t.Fatalf("status=%+v err=%v", status, err)
}
}
func TestInspectMacApp(t *testing.T) {
parent := t.TempDir()
app := filepath.Join(parent, "BrownDust II.app")
for path, data := range map[string][]byte{
filepath.Join(app, "Contents", "MacOS", "BrownDust II"): []byte("binary"),
filepath.Join(app, "Contents", "Resources", "Data", "resources.assets"): []byte("assets"),
filepath.Join(app, "Contents", "Resources", "Data", "globalgamemanagers"): []byte("\x002.35.10\x00"),
filepath.Join(parent, "BepInEx", "core", "BepInEx.dll"): []byte("bepinex"),
} {
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(path, data, 0o700); err != nil {
t.Fatal(err)
}
}
status, err := Inspect(app, testVersions())
if err != nil || status.GameDirectory != app || status.ClientVersion != "2.35.10" || !status.BepInEx {
t.Fatalf("status=%+v err=%v", status, err)
}
}
func TestFetchResourcePolicyRejectsServerVersionMismatch(t *testing.T) {
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_ = json.NewEncoder(w).Encode(ResourcePolicy{
Mode: clientconfig.CDNServer, ServerDataURL: "https://cdn.example/ServerData",
GameDataURL: "https://cdn.example/GameData", BundleVersion: "wrong", GameDataVersion: "wrong",
})
}))
defer server.Close()
_, err := FetchResourcePolicy(context.Background(), server.Client(), clientconfig.Settings{ServerOrigin: server.URL, CDNMode: clientconfig.CDNServer}, testVersions())
if err == nil {
t.Fatal("accepted mismatched server resource versions")
}
}
func TestFetchResourcePolicy(t *testing.T) {
var method string
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
method = r.Method
var request map[string]string
if err := json.NewDecoder(r.Body).Decode(&request); err != nil {
t.Error(err)
}
if request["cdn_mode"] != "server" {
t.Errorf("request=%v", request)
}
w.Header().Set("Cache-Control", "no-store")
_ = json.NewEncoder(w).Encode(ResourcePolicy{
Mode: clientconfig.CDNServer,
ServerDataURL: "https://cdn.example/ServerData",
GameDataURL: "https://cdn.example/GameData",
BundleVersion: "20260921135230",
GameDataVersion: "20260923193640",
})
}))
defer server.Close()
policy, err := FetchResourcePolicy(context.Background(), server.Client(), clientconfig.Settings{
ServerOrigin: server.URL,
CDNMode: clientconfig.CDNServer,
}, testVersions())
if err != nil {
t.Fatal(err)
}
if method != http.MethodPut || policy.Mode != clientconfig.CDNServer || policy.BundleVersion != "20260921135230" {
t.Fatalf("method=%s policy=%+v", method, policy)
}
}
func TestLocalResourcesDoNotContactServer(t *testing.T) {
root := t.TempDir()
for _, relative := range []string{
filepath.Join("ServerData", "StandaloneWindows64", "HD", "20260921135230", "catalog_alpha.json"),
filepath.Join("ServerData", "StandaloneWindows64", "HD", "20260921135230", "catalog_alpha.hash"),
filepath.Join("GameData", "20260923193640", "release", "common-dbdata.info"),
filepath.Join("GameData", "20260923193640", "release", "common-dbdata.bin"),
} {
path := filepath.Join(root, relative)
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(path, []byte("resource"), 0o600); err != nil {
t.Fatal(err)
}
}
policy, err := FetchResourcePolicy(context.Background(), nil, clientconfig.Settings{
ServerOrigin: "http://127.0.0.1:8080",
CDNMode: clientconfig.CDNLocal,
LocalResourceDirectory: root,
}, testVersions())
if err != nil {
t.Fatal(err)
}
if policy.Mode != clientconfig.CDNLocal || policy.LocalDirectory != root || policy.ServerDataURL == "" || policy.GameDataURL == "" {
t.Fatalf("policy=%+v", policy)
}
}
func TestOfficialDoesNotContactServer(t *testing.T) {
policy, err := FetchResourcePolicy(context.Background(), nil, clientconfig.Settings{
ServerOrigin: "https://example.com",
CDNMode: clientconfig.CDNOfficial,
}, testVersions())
if err != nil || policy.Mode != clientconfig.CDNOfficial {
t.Fatalf("policy=%+v err=%v", policy, err)
}
}
func TestResourcePolicyLoopbackBypassesPlayerAndEnvironmentProxy(t *testing.T) {
var proxyCalls atomic.Int32
proxy := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
proxyCalls.Add(1)
w.WriteHeader(http.StatusBadGateway)
}))
defer proxy.Close()
t.Setenv("HTTP_PROXY", proxy.URL)
t.Setenv("HTTPS_PROXY", proxy.URL)
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_ = json.NewEncoder(w).Encode(ResourcePolicy{Mode: clientconfig.CDNServer, ServerDataURL: "https://cdn.example/ServerData", GameDataURL: "https://cdn.example/GameData", BundleVersion: testVersions().BundleVersion, GameDataVersion: testVersions().GameDataVersion})
}))
defer server.Close()
for _, configured := range []string{"", proxy.URL} {
_, err := FetchResourcePolicy(context.Background(), nil, clientconfig.Settings{ServerOrigin: server.URL, CDNMode: clientconfig.CDNServer, ProxyURL: configured}, testVersions())
if err != nil {
t.Fatal(err)
}
}
if proxyCalls.Load() != 0 {
t.Fatal("loopback policy request used proxy")
}
}
func TestResourcePolicyUsesExplicitProxyForRemoteOrigin(t *testing.T) {
var proxyCalls atomic.Int32
proxy := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodConnect || r.Host != "remote.invalid:443" {
t.Errorf("unexpected proxy request: %s %s", r.Method, r.Host)
}
proxyCalls.Add(1)
w.WriteHeader(http.StatusBadGateway)
}))
defer proxy.Close()
_, err := FetchResourcePolicy(context.Background(), nil, clientconfig.Settings{ServerOrigin: "https://remote.invalid", CDNMode: clientconfig.CDNServer, ProxyURL: proxy.URL}, testVersions())
if err == nil || proxyCalls.Load() != 1 {
t.Fatal("remote policy request did not use explicit HTTP proxy")
}
}