- Add costume burst upgrades with durable replay and fix permanent SR equipment gacha. - Add server game.json rules for optional collaboration UR weapons, with packaging and documentation. - Add GameNames/GameSdk NuGet tooling, readable types, reobfuscation, complete source/PDB navigation and shared-runtime installation. - Split plugin responsibilities, prefer typeof/nameof, centralize MSBuild settings and ignore local paths; remove the unused LoginUI test project. - Fix login recovery and TLS through native platform HTTP and a private game relay; read device region directly from the OS time zone. Validation: go test ./... -count=1, go vet ./..., plugin Release builds, SDK/runtime self-tests, Roslyn embedded-source navigation, gofmt check and git diff --check.
8 lines
365 B
XML
8 lines
365 B
XML
<Project>
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<PropertyGroup>
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<BD2GameSdkEnabled Condition="'$(BD2GameSdkEnabled)' == ''">true</BD2GameSdkEnabled>
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<BD2GameSdkPackageRoot>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)../'))</BD2GameSdkPackageRoot>
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<BD2GameSdkCache Condition="'$(BD2GameSdkCache)' == ''">$(BD2_GAME_SDK_CACHE)</BD2GameSdkCache>
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</PropertyGroup>
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</Project>
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